Woman Hellbender is joined by the way more peculiar Grand Unifier Raker, a Cardinal of the Common Church of Reality, who intends to ship the Guardians to the Church’s mysterious, almighty Matriarch. And whereas it’s but to be seen whether or not the sport will function different fan-favorites from Guardians tales, like Adam Warlock, Yondu, The Collector, or Galactus, it’s a secure guess that we’ll see just a few acquainted faces throughout the sport’s planet-hopping marketing campaign.
Deep area is a significant shift from the Earth-set locales of latest Marvel titles like Avengers and Spider-Man. In response to the sport’s senior artistic director, Jean-François Degas, Eidos discovered the cosmic setting to be nothing wanting “liberating.”
“It was really actually enjoyable to discover loopy concepts that didn’t should be defined on a terrestrial scientific stage on a regular basis,” Degas explains. “We aimed toward growing plausible ideas, not essentially sensible ones. For instance, since we journey from location to location, typically we find yourself on bizarre planets. We wished the enemies the Guardians encounter to really feel simply as bizarre because the planets themselves.”
One in all these planets is Seknarf 9, the place the Guardians face enemies known as “Jack-o-Gels,” which appear to be large, jiggly Jell-O™ cubes on the surface however are literally lethal, sentient spiked balls on the within. There are additionally Tara Taras, that are seemingly feeble, rodent-like creatures coated in gurgling orbs that permit them to imitate the types of extra formidable beasts. Unsurprisingly, they’re excessive on Woman Hellbender’s wishlist.
After which there’s one of the vital iconic areas in Guardians historical past: Knowhere, the planet-sized severed head of a Celestial the place vacationers from throughout the universe collect to commerce (and rip one another off). It additionally serves as an unlimited science station the place the best minds within the galaxy can carry out secret experiments. It’s undoubtedly the sort of place the place the Guardians might discover a little bit of hassle.
Unusual planets and grotesque creatures are important elements within the Guardians formulation, however what the sport is about, at its core, are the social dynamics between the Guardians themselves. Gamers play solely as Peter Quill, higher referred to as Star-Lord, who should navigate the completely different interpersonal relationships inside the workforce each on and off the battlefield. It’s a daring design option to restrict participant management to Quill when the entire extra distinctive alien workforce members are proper there, however in line with Degas, the thought is to permit gamers to expertise what it’s prefer to be the chief of a dysfunctional household of mercs and misfits.